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#include "global.h"
7 M! a1 f6 v( q. U; }: {; t#include "md5.h"
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/* Constants for MD5Transform routine. */ ! |4 B0 b% d4 J( A! d' {3 W
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& `; _& g- }; J0 M#define S11 7
% a; k) g( M! T#define S12 12 # t/ E3 r4 [2 i! j) h4 U, [. v
#define S13 17
4 w3 H0 l# J# p8 d#define S14 22 4 d$ C5 e" B* C' X
#define S21 5
' Q" M; z+ ?8 \0 Y4 k0 u#define S22 9 9 A8 R8 A$ m7 C. \
#define S23 14
9 R0 j- o# J0 ?( }$ t; i#define S24 20 - s9 G5 a) x/ Z
#define S31 4
/ x7 H/ {8 a9 e. ]9 n! f#define S32 11 ! [" ^0 g( Y, C: h
#define S33 16 # d( `$ R: |9 V. ~ x' r( w
#define S34 23
: h7 Q+ V/ \. w$ l: T/ n# c#define S41 6 % m; G; l3 J- l- ] x
#define S42 10
5 H) E0 `2 T0 b. d" |#define S43 15 0 _ J+ w8 V( {6 w
#define S44 21 1 c* D' J. w4 M
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static void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64])); / v7 d6 P7 y2 I# P& ^ k/ A( S8 Z& h* A
static void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
. x. X1 P" D9 E0 {7 B9 ?static void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); : E) P3 s/ G- H( P7 |
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
# o) ~) {! x2 A0 {3 g) T6 F8 t qstatic void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
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static unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + K( O/ n. y# Y% P
};
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- a- ]% c) \9 M/* F, G, H and I are basic MD5 functions. */
7 ?1 |% z) g$ N) \4 u) v" y#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) ! T' K4 r' B7 {' g
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
, y# j3 Z7 B" ^" H+ c" w& h#define H(x, y, z) ((x) ^ (y) ^ (z)) 8 q2 S( w6 h! V" l+ a2 ]
#define I(x, y, z) ((y) ^ ((x) | (~z)))
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/ k- a3 F4 m/ E' x/* ROTATE_LEFT rotates x left n bits. */ 5 o. t* ?6 K/ Y! m0 \* z8 Z
#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) ?3 ?! m d( m9 i- V& V" b2 }
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/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. 1 j2 n) S- v* \ G, d! ?6 s0 V
Rotation is separate from addition to prevent recomputation. */ 6 S; n0 r& a6 ]& l6 t6 N
#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
. _ G; U- Q4 A6 r: G' G, Z#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
5 q g" M; U4 |6 s: h& n# j$ s* l#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 7 y$ i) A5 J1 j- u* w' p( P
#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 6 q) f' l! g2 F/ e4 a
3 A6 q+ i2 x- c0 X: R) P' p/* MD5 initialization. Begins an MD5 operation, writing a new context. */ 5 f- U! c7 c/ T+ n3 O
void MD5Init (context)
* M K' ~- }) }( |' y; C: X2 sMD5_CTX *context; /* context */ 1 B7 `' f9 j# g2 T0 f; U
{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
) C1 L3 ?. ?7 m0 r" b7 C Q1 j5 m*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; " b9 E/ ~6 O$ l7 u* k6 t
} / H" y5 f8 ]: s. R0 l- P
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/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */ $ J$ i: P3 s* t9 h7 X- R
void MD5Update (context, input, inputLen)
' f2 Z% l: o+ `+ tMD5_CTX *context; /* context */
- _) }4 I, L& y( s" Xunsigned char *input; /* input block */ ; P- i8 ?% D# s" x- |
unsigned int inputLen; /* length of input block */ . f3 i# F. M3 V+ M |7 i. |0 C7 h
{ unsigned int i, index, partLen;
3 \2 d; V& r/ L) L& n /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); 0 D$ s& r2 n: ?) H6 }
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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