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#include "global.h" ) \ s2 c, f% D" g$ f
#include "md5.h" 5 N" j( `6 q, R& Q, o" z/ \
' ^- {4 c5 [) l/* Constants for MD5Transform routine. */ 4 R* N5 E0 Z( S5 P+ w- F
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# q6 A- s& w- j C- s
#define S11 7
0 |. H. g$ v; s: _#define S12 12 , e: C5 M0 j3 \& h2 j* ]. [% V
#define S13 17 3 \: L8 U) B. D. J- S3 ^
#define S14 22 ( {! k8 i( R1 J0 H# s% D7 ^
#define S21 5 & w) _. e, e; e
#define S22 9 5 v7 N! m) B8 i9 _" A5 X
#define S23 14 + z) K5 |4 E. o, w _2 o
#define S24 20
8 b2 F' C2 e, _% L3 }#define S31 4
. r7 W% m0 n* v u; A6 W#define S32 11
# j2 t# ?( ~: }- b4 C- t! M$ g! }#define S33 16
! a' U3 B d( C#define S34 23
7 ~" |; |0 D8 X% h( @$ n#define S41 6
/ Z4 U6 S! A% b! m0 O#define S42 10
5 y* S/ F0 k+ q- T, c; q, Z#define S43 15 [- z8 d* u& O9 p% k; v. o
#define S44 21
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( _. x$ j. H3 a. u% W0 f: v- j& Xstatic void MD5Transform PROTO_LIST ((UINT4 [4], unsigned char [64]));
+ Z& M% G. X8 V; q lstatic void Encode PROTO_LIST ((unsigned char *, UINT4 *, unsigned int));
8 q6 u0 n/ y1 O1 K; O6 @& Qstatic void Decode PROTO_LIST ((UINT4 *, unsigned char *, unsigned int)); ( ?* M5 ~0 W1 L+ h4 n$ I
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int)); " h0 N* }2 v. o
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int)); . ~4 d, d' o: b" t
9 S+ y7 o4 U, a- Z C$ Tstatic unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
* C+ J3 @9 j3 D4 _};
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) I2 s4 v' D3 F) d; H/* F, G, H and I are basic MD5 functions. */ % J. w" K5 w G4 @2 Y8 H0 _5 |, l& P6 z
#define F(x, y, z) (((x) & (y)) | ((~x) & (z))) ! X' f3 e8 K* U. }0 g
#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
* X# n, f& o/ l* W#define H(x, y, z) ((x) ^ (y) ^ (z))
( ]3 R6 ?& B8 f#define I(x, y, z) ((y) ^ ((x) | (~z)))
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5 o% b I! |7 ^4 t0 W/* ROTATE_LEFT rotates x left n bits. */
0 @9 s8 y1 U' O2 `#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. : \- x. z& Z5 K$ O2 B- ^- X
Rotation is separate from addition to prevent recomputation. */
n1 i$ [$ V9 m#define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
9 ^" f- S/ J' j, w. Z#define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ }
% e0 b( F* _( I#define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } ) \) f- S7 g7 v1 s4 N ?
#define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (UINT4)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } 7 j: k" m' R* x
1 ?2 H% Z$ D1 Q0 w/* MD5 initialization. Begins an MD5 operation, writing a new context. */ ) a+ u. S* S# v- @+ O U
void MD5Init (context)
6 ^* m) W: v( K2 I! Q0 L" @MD5_CTX *context; /* context */
5 j2 P/ q ]/ S: K" V+ c7 ?; G* q{ context->count[0] = context->count[1] = 0; /* Load magic initialization constants.
5 c- \1 q8 k! V+ d8 m*/ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476;
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6 L( U0 ?. F4 E+ |2 i/* MD5 block update operation. Continues an MD5 message-digest operation, processing another message block, and updating the context. */
: u: g: L+ _8 [) Lvoid MD5Update (context, input, inputLen) & @$ F# }: E: C8 B7 ~" r2 f) y
MD5_CTX *context; /* context */ & T& I |; A0 Q: P8 U
unsigned char *input; /* input block */ . {# I1 s+ C8 X( n9 c
unsigned int inputLen; /* length of input block */ 5 J# h# ^6 h* B( ?/ p) k
{ unsigned int i, index, partLen; / Q/ Z# l! i* J6 y8 l2 D, I8 ~& E
/* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); 0 ^7 f! G, ]$ @9 X1 `* t2 @% T
/* Update number of bits */ if ((context->count[0] += ((UINT4)inputLen << 3)) & |
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